I’m Linus. In 2019, I made a programming language called Ink. Since then, I’ve used it to build a number of side projects, including a ray tracer, a compiler, an assembler, a Twitter client, a writing app, and some personal productivity tools. I write about Ink, programming languages, and software at large on this blog, which is served by a server written in Ink.
An overview of Ink →
Ink by Example →